同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a4c382c2bdc382c299c383c2aac382c2bec382c2a9c383c2abc382c2aec382c284c383c2a6c382c2a4c382c285 | äýÃÂêþéëîÃÂæäà|
SJIS-WIN | c383c2a4c382c2bdc382c299c383c2aac382c2bec382c2a9c383c2abc382c2aec382c284c383c2a6c382c2a4c382c285 | テδ、テつステつ凖δェテつセテつゥテδォテつョテつ?δヲテつ、テつ |
EUC-JP | c383c2a4c382c2bdc382c299c383c2aac382c2bec382c2a9c383c2abc382c2aec382c284c383c2a6c382c2a4c382c285 | ?造?遜???捉?他?息?束?速???側?造?? |
UTF-8 | c383c2a4c382c2bdc382c299c383c2aac382c2bec382c2a9c383c2abc382c2aec382c284c383c2a6c382c2a4c382c285 | ä½Â꾩ë®Â椠|
UHC | c383c2a4c382c2bdc382c299c383c2aac382c2bec382c2a9c383c2abc382c2aec382c284c383c2a6c382c2a4c382c285 | 횄짚횂쩍횂혲횄짧횂쩐횂짤횄짬횂짰횂혙횄짝횂짚횂혚 |