同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a4c382c2bdc382c286c383c2a8c382c2a2c382c296c383c2a4c383c2adc382c2a9c383c2a9c382c2b1c382c288 | äýÃÂèâÃÂäÃÂééñà|
SJIS-WIN | c383c2a4c382c2bdc382c286c383c2a8c382c2a2c382c296c383c2a4c383c2adc382c2a9c383c2a9c382c2b1c382c288 | テδ、テつステつ?δィテつ「テつ姪δ、テδュテつゥテδゥテつアテつ |
EUC-JP | c383c2a4c382c2bdc382c286c383c2a8c382c2a2c382c296c383c2a4c383c2adc382c2a9c383c2a9c382c2b1c382c288 | ?造?遜???即?蔵???造?足?息?息?賊?? |
UTF-8 | c383c2a4c382c2bdc382c286c383c2a8c382c2a2c382c296c383c2a4c383c2adc382c2a9c383c2a9c382c2b1c382c288 | ä½Âè¢Âäé鱠|
UHC | c383c2a4c382c2bdc382c286c383c2a8c382c2a2c382c296c383c2a4c383c2adc382c2a9c383c2a9c382c2b1c382c288 | 횄짚횂쩍횂혛횄짢횂짖횂혯횄짚횄짯횂짤횄짤횂짹횂혞 |