同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a4c382c2bdc382c283c383c2a4c382c2bcc382c28ec383c2abc382c2a0c382c2a2c383c2abc382c2a0c382c29f | äýÃÂäüÃÂëàâëàà|
SJIS-WIN | c383c2a4c382c2bdc382c283c383c2a4c382c2bcc382c28ec383c2abc382c2a0c382c2a2c383c2abc382c2a0c382c29f | テδ、テつステつεδ、テつシテつ偲δォテつ?テつ「テδォテつ?テつ |
EUC-JP | c383c2a4c382c2bdc382c283c383c2a4c382c2bcc382c28ec383c2abc382c2a0c382c2a2c383c2abc382c2a0c382c29f | ?造?遜???造?村???束???蔵?束???? |
UTF-8 | c383c2a4c382c2bdc382c283c383c2a4c382c2bcc382c28ec383c2abc382c2a0c382c2a2c383c2abc382c2a0c382c29f | ä½Âä¼Â렢렠|
UHC | c383c2a4c382c2bdc382c283c383c2a4c382c2bcc382c28ec383c2abc382c2a0c382c2a2c383c2abc382c2a0c382c29f | 횄짚횂쩍횂혘횄짚횂쩌횂혦횄짬횂혻횂짖횄짬횂혻횂혺 |