同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a4c382c2bcc382c28dc383c2abc382c2bdc382c2a9c383c2abc383c2a4c382c2b3c383c2a8c382c29cc382c2 | äüÃÂëýéëäóèÃÂà|
SJIS-WIN | c383c2a4c382c2bcc382c28dc383c2abc382c2bdc382c2a9c383c2abc383c2a4c382c2b3c383c2a8c382c29cc382c2 | テδ、テつシテつ催δォテつステつゥテδォテδ、テつウテδィテつ愿つ |
EUC-JP | c383c2a4c382c2bcc382c28dc383c2abc382c2bdc382c2a9c383c2abc383c2a4c382c2b3c383c2a8c382c29cc382c2 | ?造?村???束?遜?息?束?造?続?即??? |
UTF-8 | c383c2a4c382c2bcc382c28dc383c2abc382c2bdc382c2a9c383c2abc383c2a4c382c2b3c383c2a8c382c29cc382c2 | ä¼Â뽩ëä³èÂÂ? |
UHC | c383c2a4c382c2bcc382c28dc383c2abc382c2bdc382c2a9c383c2abc383c2a4c382c2b3c383c2a8c382c29cc382c2 | 횄짚횂쩌횂혥횄짬횂쩍횂짤횄짬횄짚횂쨀횄짢횂혵횂 |