同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a4c382c2bcc382c28dc383c2abc382c2b1c382c284c383c2acc383c2aec382c2a1c383c2a6c382c2a4c382c285 | äüÃÂëñÃÂìîáæäà|
SJIS-WIN | c383c2a4c382c2bcc382c28dc383c2abc382c2b1c382c284c383c2acc383c2aec382c2a1c383c2a6c382c2a4c382c285 | テδ、テつシテつ催δォテつアテつ?δャテδョテつ。テδヲテつ、テつ |
EUC-JP | c383c2a4c382c2bcc382c28dc383c2abc382c2b1c382c284c383c2acc383c2aec382c2a1c383c2a6c382c2a4c382c285 | ?造?村???束?賊???測?速?臓?側?造?? |
UTF-8 | c383c2a4c382c2bcc382c28dc383c2abc382c2b1c382c284c383c2acc383c2aec382c2a1c383c2a6c382c2a4c382c285 | ä¼Âë±Âìî¡æ¤ |
UHC | c383c2a4c382c2bcc382c28dc383c2abc382c2b1c382c284c383c2acc383c2aec382c2a1c383c2a6c382c2a4c382c285 | 횄짚횂쩌횂혥횄짬횂짹횂혙횄짭횄짰횂징횄짝횂짚횂혚 |