同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a4c382c2bcc382c28ac383c2a9c382c280c382c297c383c2a6c382c2b1c382c2b4c383c2a8c382c2bec382c29c | äüÃÂéÃÂÃÂæñôèþà|
SJIS-WIN | c383c2a4c382c2bcc382c28ac383c2a9c382c280c382c297c383c2a6c382c2b1c382c2b4c383c2a8c382c2bec382c29c | テδ、テつシテつ甘δゥテつ?テつ療δヲテつアテつエテδィテつセテつ |
EUC-JP | c383c2a4c382c2bcc382c28ac383c2a9c382c280c382c297c383c2a6c382c2b1c382c2b4c383c2a8c382c2bec382c29c | ?造?村???息?????側?賊?卒?即?他?? |
UTF-8 | c383c2a4c382c2bcc382c28ac383c2a9c382c280c382c297c383c2a6c382c2b1c382c2b4c383c2a8c382c2bec382c29c | ä¼ÂéÂÂæ±´è¾ |
UHC | c383c2a4c382c2bcc382c28ac383c2a9c382c280c382c297c383c2a6c382c2b1c382c2b4c383c2a8c382c2bec382c29c | 횄짚횂쩌횂혡횄짤횂?횂혰횄짝횂짹횂쨈횄짢횂쩐횂혵 |