同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a4c382c2bbc382c2bbc383c2abc382c2a0c382c2a6c383c2a8c382c2bfc382c285c383c2abc382c2a0c382c2a1 | äûûëàæèÿàëàá |
SJIS-WIN | c383c2a4c382c2bbc382c2bbc383c2abc382c2a0c382c2a6c383c2a8c382c2bfc382c285c383c2abc382c2a0c382c2a1 | テδ、テつサテつサテδォテつ?テつヲテδィテつソテつ?δォテつ?テつ。 |
EUC-JP | c383c2a4c382c2bbc382c2bbc383c2abc382c2a0c382c2a6c383c2a8c382c2bfc382c285c383c2abc382c2a0c382c2a1 | ?造?損?損?束???側?即?多???束???臓 |
UTF-8 | c383c2a4c382c2bbc382c2bbc383c2abc382c2a0c382c2a6c383c2a8c382c2bfc382c285c383c2abc382c2a0c382c2a1 | 任렦迠렡 |
UHC | c383c2a4c382c2bbc382c2bbc383c2abc382c2a0c382c2a6c383c2a8c382c2bfc382c285c383c2abc382c2a0c382c2a1 | 횄짚횂쨩횂쨩횄짬횂혻횂짝횄짢횂쩔횂혚횄짬횂혻횂징 |