同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a4c382c2bbc382c2bbc383c2abc382c2a0c382c292c383c2a8c382c285c382c2b8c383c2abc382c282c382c28d | äûûëàÃÂèàøëÃÂà|
SJIS-WIN | c383c2a4c382c2bbc382c2bbc383c2abc382c2a0c382c292c383c2a8c382c285c382c2b8c383c2abc382c282c382c28d | テδ、テつサテつサテδォテつ?テつ津δィテつ?つクテδォテつづつ |
EUC-JP | c383c2a4c382c2bbc382c2bbc383c2abc382c2a0c382c292c383c2a8c382c285c382c2b8c383c2abc382c282c382c28d | ?造?損?損?束?????即???存?束???? |
UTF-8 | c383c2a4c382c2bbc382c2bbc383c2abc382c2a0c382c292c383c2a8c382c285c382c2b8c383c2abc382c282c382c28d | ä»»ë Âè ¸ë |
UHC | c383c2a4c382c2bbc382c2bbc383c2abc382c2a0c382c292c383c2a8c382c285c382c2b8c383c2abc382c282c382c28d | 횄짚횂쨩횂쨩횄짬횂혻횂혪횄짢횂혚횂쨍횄짬횂혗횂혥 |