同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a4c382c2bbc382c2bbc383c2abc382c2a0c382c292c383c2a7c383c2a5c382c29fc383c2abc382c2a0c382c291 | äûûëàÃÂçÃÂ¥ÃÂëàà|
SJIS-WIN | c383c2a4c382c2bbc382c2bbc383c2abc382c2a0c382c292c383c2a7c383c2a5c382c29fc383c2abc382c2a0c382c291 | テδ、テつサテつサテδォテつ?テつ津δァテδ・テつ淌δォテつ?テつ |
EUC-JP | c383c2a4c382c2bbc382c2bbc383c2abc382c2a0c382c292c383c2a7c383c2a5c382c29fc383c2abc382c2a0c382c291 | ?造?損?損?束?????則?促???束???? |
UTF-8 | c383c2a4c382c2bbc382c2bbc383c2abc382c2a0c382c292c383c2a7c383c2a5c382c29fc383c2abc382c2a0c382c291 | ä»»ë ÂçåÂë  |
UHC | c383c2a4c382c2bbc382c2bbc383c2abc382c2a0c382c292c383c2a7c383c2a5c382c29fc383c2abc382c2a0c382c291 | 횄짚횂쨩횂쨩횄짬횂혻횂혪횄짠횄짜횂혺횄짬횂혻횂혩 |