同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a4c382c2bbc382c2bbc383c2abc382c2a0c382c292c383c2a6c382c289c382c28dc383c2abc382c2a0c382c295 | äûûëàÃÂæÃÂÃÂëàà|
SJIS-WIN | c383c2a4c382c2bbc382c2bbc383c2abc382c2a0c382c292c383c2a6c382c289c382c28dc383c2abc382c2a0c382c295 | テδ、テつサテつサテδォテつ?テつ津δヲテつ嘉つ催δォテつ?テつ |
EUC-JP | c383c2a4c382c2bbc382c2bbc383c2abc382c2a0c382c292c383c2a6c382c289c382c28dc383c2abc382c2a0c382c295 | ?造?損?損?束?????側?????束???? |
UTF-8 | c383c2a4c382c2bbc382c2bbc383c2abc382c2a0c382c292c383c2a6c382c289c382c28dc383c2abc382c2a0c382c295 | ä»»ë ÂæÂÂë  |
UHC | c383c2a4c382c2bbc382c2bbc383c2abc382c2a0c382c292c383c2a6c382c289c382c28dc383c2abc382c2a0c382c295 | 횄짚횂쨩횂쨩횄짬횂혻횂혪횄짝횂혟횂혥횄짬횂혻횂혮 |