同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a4c382c2bbc382c2b2c383c2abc382c2a0c382c2a2c383c2a4c382c2bfc382c2bac383c2adc382c28fc382c2b4 | äûòëàâäÿúÃÂÃÂô |
SJIS-WIN | c383c2a4c382c2bbc382c2b2c383c2abc382c2a0c382c2a2c383c2a4c382c2bfc382c2bac383c2adc382c28fc382c2b4 | テδ、テつサテつイテδォテつ?テつ「テδ、テつソテつコテδュテつ湘つエ |
EUC-JP | c383c2a4c382c2bbc382c2b2c383c2abc382c2a0c382c2a2c383c2a4c382c2bfc382c2bac383c2adc382c28fc382c2b4 | ?造?損?族?束???蔵?造?多?尊?足???卒 |
UTF-8 | c383c2a4c382c2bbc382c2b2c383c2abc382c2a0c382c2a2c383c2a4c382c2bfc382c2bac383c2adc382c28fc382c2b4 | 仲렢俺ô |
UHC | c383c2a4c382c2bbc382c2b2c383c2abc382c2a0c382c2a2c383c2a4c382c2bfc382c2bac383c2adc382c28fc382c2b4 | 횄짚횂쨩횂짼횄짬횂혻횂짖횄짚횂쩔횂쨘횄짯횂혧횂쨈 |