同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a4c382c2bbc382c2a5c383c2a6c382c296c382c291c383c2abc382c2a0c382c28bc383c2a9c382c285c382c2a9 | äûÃ¥æÃÂÃÂëàÃÂéàé |
SJIS-WIN | c383c2a4c382c2bbc382c2a5c383c2a6c382c296c382c291c383c2abc382c2a0c382c28bc383c2a9c382c285c382c2a9 | テδ、テつサテつ・テδヲテつ姪つ妥δォテつ?テつ凝δゥテつ?つゥ |
EUC-JP | c383c2a4c382c2bbc382c2a5c383c2a6c382c296c382c291c383c2abc382c2a0c382c28bc383c2a9c382c285c382c2a9 | ?造?損?促?側?????束?????息???息 |
UTF-8 | c383c2a4c382c2bbc382c2a5c383c2a6c382c296c382c291c383c2abc382c2a0c382c28bc383c2a9c382c285c382c2a9 | 以æÂÂë Âé © |
UHC | c383c2a4c382c2bbc382c2a5c383c2a6c382c296c382c291c383c2abc382c2a0c382c28bc383c2a9c382c285c382c2a9 | 횄짚횂쨩횂짜횄짝횂혯횂혩횄짬횂혻횂혢횄짤횂혚횂짤 |