同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a4c382c2bbc382c296c383c2a8c382c2bec382c2bfc383c2a8c382c2bec382c2bfc383c2a7c382c2b6c382c2 | äûÃÂèþÿèþÿçöà|
SJIS-WIN | c383c2a4c382c2bbc382c296c383c2a8c382c2bec382c2bfc383c2a8c382c2bec382c2bfc383c2a7c382c2b6c382c2 | テδ、テつサテつ姪δィテつセテつソテδィテつセテつソテδァテつカテつ |
EUC-JP | c383c2a4c382c2bbc382c296c383c2a8c382c2bec382c2bfc383c2a8c382c2bec382c2bfc383c2a7c382c2b6c382c2 | ?造?損???即?他?多?即?他?多?則?其? |
UTF-8 | c383c2a4c382c2bbc382c296c383c2a8c382c2bec382c2bfc383c2a8c382c2bec382c2bfc383c2a7c382c2b6c382c2 | ä»Â辿辿ç¶Â? |
UHC | c383c2a4c382c2bbc382c296c383c2a8c382c2bec382c2bfc383c2a8c382c2bec382c2bfc383c2a7c382c2b6c382c2 | 횄짚횂쨩횂혯횄짢횂쩐횂쩔횄짢횂쩐횂쩔횄짠횂쨋횂 |