同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a4c382c2bbc382c296c383c2a8c382c2b6c382c2b3c383c2a8c382c2bec382c2bfc383c2a6c382c29dc382c291 | äûÃÂèöóèþÿæÃÂà|
SJIS-WIN | c383c2a4c382c2bbc382c296c383c2a8c382c2b6c382c2b3c383c2a8c382c2bec382c2bfc383c2a6c382c29dc382c291 | テδ、テつサテつ姪δィテつカテつウテδィテつセテつソテδヲテつ敕つ |
EUC-JP | c383c2a4c382c2bbc382c296c383c2a8c382c2b6c382c2b3c383c2a8c382c2bec382c2bfc383c2a6c382c29dc382c291 | ?造?損???即?其?続?即?他?多?側???? |
UTF-8 | c383c2a4c382c2bbc382c296c383c2a8c382c2b6c382c2b3c383c2a8c382c2bec382c2bfc383c2a6c382c29dc382c291 | ä»Â足辿æ |
UHC | c383c2a4c382c2bbc382c296c383c2a8c382c2b6c382c2b3c383c2a8c382c2bec382c2bfc383c2a6c382c29dc382c291 | 횄짚횂쨩횂혯횄짢횂쨋횂쨀횄짢횂쩐횂쩔횄짝횂혶횂혩 |