同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a4c382c2bbc382c296c383c2a8c382c2b6c382c2b3c383c2a8c382c284c382c2b1c383c2a6c382c28dc382c289 | äûÃÂèöóèÃÂñæÃÂà|
SJIS-WIN | c383c2a4c382c2bbc382c296c383c2a8c382c2b6c382c2b3c383c2a8c382c284c382c2b1c383c2a6c382c28dc382c289 | テδ、テつサテつ姪δィテつカテつウテδィテつ?つアテδヲテつ催つ |
EUC-JP | c383c2a4c382c2bbc382c296c383c2a8c382c2b6c382c2b3c383c2a8c382c284c382c2b1c383c2a6c382c28dc382c289 | ?造?損???即?其?続?即???賊?側???? |
UTF-8 | c383c2a4c382c2bbc382c296c383c2a8c382c2b6c382c2b3c383c2a8c382c284c382c2b1c383c2a6c382c28dc382c289 | ä»Â足è±æ |
UHC | c383c2a4c382c2bbc382c296c383c2a8c382c2b6c382c2b3c383c2a8c382c284c382c2b1c383c2a6c382c28dc382c289 | 횄짚횂쨩횂혯횄짢횂쨋횂쨀횄짢횂혙횂짹횄짝횂혥횂혟 |