同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a4c382c2bbc382c296c383c2a8c382c2b6c382c2b3c383c2a4c382c2bdc382c286c383c2a6c382c28fc382c283 | äûÃÂèöóäýÃÂæÃÂà|
SJIS-WIN | c383c2a4c382c2bbc382c296c383c2a8c382c2b6c382c2b3c383c2a4c382c2bdc382c286c383c2a6c382c28fc382c283 | テδ、テつサテつ姪δィテつカテつウテδ、テつステつ?δヲテつ湘つ |
EUC-JP | c383c2a4c382c2bbc382c296c383c2a8c382c2b6c382c2b3c383c2a4c382c2bdc382c286c383c2a6c382c28fc382c283 | ?造?損???即?其?続?造?遜???側???? |
UTF-8 | c383c2a4c382c2bbc382c296c383c2a8c382c2b6c382c2b3c383c2a4c382c2bdc382c286c383c2a6c382c28fc382c283 | ä»Â足ä½Âæ |
UHC | c383c2a4c382c2bbc382c296c383c2a8c382c2b6c382c2b3c383c2a4c382c2bdc382c286c383c2a6c382c28fc382c283 | 횄짚횂쨩횂혯횄짢횂쨋횂쨀횄짚횂쩍횂혛횄짝횂혧횂혘 |