同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a4c382c2bbc382c296c383c2a8c382c2b0c382c2b7c383c2a9c382c281c382c294c383c2a5c382c2adc382c298 | äûÃÂèð÷éÃÂÃÂÃÂ¥ÃÂà|
SJIS-WIN | c383c2a4c382c2bbc382c296c383c2a8c382c2b0c382c2b7c383c2a9c382c281c382c294c383c2a5c382c2adc382c298 | テδ、テつサテつ姪δィテつーテつキテδゥテつ?つ氾δ・テつュテつ |
EUC-JP | c383c2a4c382c2bbc382c296c383c2a8c382c2b0c382c2b7c383c2a9c382c281c382c294c383c2a5c382c2adc382c298 | ?造?損???即?属?揃?息?????促?足?? |
UTF-8 | c383c2a4c382c2bbc382c296c383c2a8c382c2b0c382c2b7c383c2a9c382c281c382c294c383c2a5c382c2adc382c298 | ä»Âè°·éÂÂå |
UHC | c383c2a4c382c2bbc382c296c383c2a8c382c2b0c382c2b7c383c2a9c382c281c382c294c383c2a5c382c2adc382c298 | 횄짚횂쨩횂혯횄짢횂째횂쨌횄짤횂혖횂혬횄짜횂짯횂혱 |