同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a4c382c2bbc382c296c383c2a8c382c2b0c382c2b7c383c2a7c382c28bc382c2b8c383c2a5c382c28dc382c298 | äûÃÂèð÷çÃÂøÃÂ¥ÃÂà|
SJIS-WIN | c383c2a4c382c2bbc382c296c383c2a8c382c2b0c382c2b7c383c2a7c382c28bc382c2b8c383c2a5c382c28dc382c298 | テδ、テつサテつ姪δィテつーテつキテδァテつ凝つクテδ・テつ催つ |
EUC-JP | c383c2a4c382c2bbc382c296c383c2a8c382c2b0c382c2b7c383c2a7c382c28bc382c2b8c383c2a5c382c28dc382c298 | ?造?損???即?属?揃?則???存?促???? |
UTF-8 | c383c2a4c382c2bbc382c296c383c2a8c382c2b0c382c2b7c383c2a7c382c28bc382c2b8c383c2a5c382c28dc382c298 | ä»Âè°·ç¸å |
UHC | c383c2a4c382c2bbc382c296c383c2a8c382c2b0c382c2b7c383c2a7c382c28bc382c2b8c383c2a5c382c28dc382c298 | 횄짚횂쨩횂혯횄짢횂째횂쨌횄짠횂혢횂쨍횄짜횂혥횂혱 |