同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a4c382c2bbc382c280c383c2aac382c2b5c382c2a4c383c2abc382c299c382c2afc383c2afc382c2a6c382c298 | äûÃÂêõäëÃÂïïæà|
SJIS-WIN | c383c2a4c382c2bbc382c280c383c2aac382c2b5c382c2a4c383c2abc382c299c382c2afc383c2afc382c2a6c382c298 | テδ、テつサテつ?テδェテつオテつ、テδォテつ凖つッテδッテつヲテつ |
EUC-JP | c383c2a4c382c2bbc382c280c383c2aac382c2b5c382c2a4c383c2abc382c299c382c2afc383c2afc382c2a6c382c298 | ?造?損???捉?袖?造?束???俗?俗?側?? |
UTF-8 | c383c2a4c382c2bbc382c280c383c2aac382c2b5c382c2a4c383c2abc382c299c382c2afc383c2afc382c2a6c382c298 | ä»Â굤ë¯裂|
UHC | c383c2a4c382c2bbc382c280c383c2aac382c2b5c382c2a4c383c2abc382c299c382c2afc383c2afc382c2a6c382c298 | 횄짚횂쨩횂?횄짧횂쨉횂짚횄짬횂혲횂짱횄짱횂짝횂혱 |