同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a4c382c2bac382c2a8c383c2abc382c2b7c382c2b8c383c2abc382c2aec382c288c383c2a6c382c298c382c2bb | äúèë÷øëîÃÂæÃÂû |
SJIS-WIN | c383c2a4c382c2bac382c2a8c383c2abc382c2b7c382c2b8c383c2abc382c2aec382c288c383c2a6c382c298c382c2bb | テδ、テつコテつィテδォテつキテつクテδォテつョテつ暗δヲテつ佚つサ |
EUC-JP | c383c2a4c382c2bac382c2a8c383c2abc382c2b7c382c2b8c383c2abc382c2aec382c288c383c2a6c382c298c382c2bb | ?造?尊?即?束?揃?存?束?速???側???損 |
UTF-8 | c383c2a4c382c2bac382c2a8c383c2abc382c2b7c382c2b8c383c2abc382c2aec382c288c383c2a6c382c298c382c2bb | 亨뷸ë®Âæ» |
UHC | c383c2a4c382c2bac382c2a8c383c2abc382c2b7c382c2b8c383c2abc382c2aec382c288c383c2a6c382c298c382c2bb | 횄짚횂쨘횂짢횄짬횂쨌횂쨍횄짬횂짰횂혞횄짝횂혱횂쨩 |