同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a4c382c2bac382c2a8c383c2a2c382c292c382c2b4c383c2acc382c29cc382c2bfc383c2a8c382c2bec382c2b1 | äúèâÃÂôìÃÂÿèþñ |
SJIS-WIN | c383c2a4c382c2bac382c2a8c383c2a2c382c292c382c2b4c383c2acc382c29cc382c2bfc383c2a8c382c2bec382c2b1 | テδ、テつコテつィテδ「テつ津つエテδャテつ愿つソテδィテつセテつア |
EUC-JP | c383c2a4c382c2bac382c2a8c383c2a2c382c292c382c2b4c383c2acc382c29cc382c2bfc383c2a8c382c2bec382c2b1 | ?造?尊?即?蔵???卒?測???多?即?他?賊 |
UTF-8 | c383c2a4c382c2bac382c2a8c383c2a2c382c292c382c2b4c383c2acc382c29cc382c2bfc383c2a8c382c2bec382c2b1 | 亨â´ì¿辱 |
UHC | c383c2a4c382c2bac382c2a8c383c2a2c382c292c382c2b4c383c2acc382c29cc382c2bfc383c2a8c382c2bec382c2b1 | 횄짚횂쨘횂짢횄짖횂혪횂쨈횄짭횂혵횂쩔횄짢횂쩐횂짹 |