同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a4c382c2bac382c28cc383c2a6c382c294c382c2b7c383c2aac383c2a0c382c2a9c383c2abc382c2a4c382c28c | äúÃÂæÃÂ÷êàéëäà|
SJIS-WIN | c383c2a4c382c2bac382c28cc383c2a6c382c294c382c2b7c383c2aac383c2a0c382c2a9c383c2abc382c2a4c382c28c | テδ、テつコテつ古δヲテつ氾つキテδェテδ?テつゥテδォテつ、テつ |
EUC-JP | c383c2a4c382c2bac382c28cc383c2a6c382c294c382c2b7c383c2aac383c2a0c382c2a9c383c2abc382c2a4c382c28c | ?造?尊???側???揃?捉???息?束?造?? |
UTF-8 | c383c2a4c382c2bac382c28cc383c2a6c382c294c382c2b7c383c2aac383c2a0c382c2a9c383c2abc382c2a4c382c28c | äºÂæ·êà ©ë¤ |
UHC | c383c2a4c382c2bac382c28cc383c2a6c382c294c382c2b7c383c2aac383c2a0c382c2a9c383c2abc382c2a4c382c28c | 횄짚횂쨘횂혣횄짝횂혬횂쨌횄짧횄혻횂짤횄짬횂짚횂혣 |