同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a4c382c2b9c382c29fc383c2aac382c2bec382c2a9c383c2abc382c2b9c382c289c383c2a4c382c2b9c382c299 | äùÃÂêþéëùÃÂäùà|
SJIS-WIN | c383c2a4c382c2b9c382c29fc383c2aac382c2bec382c2a9c383c2abc382c2b9c382c289c383c2a4c382c2b9c382c299 | テδ、テつケテつ淌δェテつセテつゥテδォテつケテつ嘉δ、テつケテつ |
EUC-JP | c383c2a4c382c2b9c382c29fc383c2aac382c2bec382c2a9c383c2abc382c2b9c382c289c383c2a4c382c2b9c382c299 | ?造?孫???捉?他?息?束?孫???造?孫?? |
UTF-8 | c383c2a4c382c2b9c382c29fc383c2aac382c2bec382c2a9c383c2abc382c2b9c382c289c383c2a4c382c2b9c382c299 | ä¹Â꾩ë¹Âä¹ |
UHC | c383c2a4c382c2b9c382c29fc383c2aac382c2bec382c2a9c383c2abc382c2b9c382c289c383c2a4c382c2b9c382c299 | 횄짚횂쨔횂혺횄짧횂쩐횂짤횄짬횂쨔횂혟횄짚횂쨔횂혲 |