同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a4c382c2b8c382c2b9c383c2a7c382c2abc382c2afc383c2a4c382c2bbc382c296c383c2a5c382c28dc382c298 | äøùçëïäûÃÂÃÂ¥ÃÂà|
SJIS-WIN | c383c2a4c382c2b8c382c2b9c383c2a7c382c2abc382c2afc383c2a4c382c2bbc382c296c383c2a5c382c28dc382c298 | テδ、テつクテつケテδァテつォテつッテδ、テつサテつ姪δ・テつ催つ |
EUC-JP | c383c2a4c382c2b8c382c2b9c383c2a7c382c2abc382c2afc383c2a4c382c2bbc382c296c383c2a5c382c28dc382c298 | ?造?存?孫?則?束?俗?造?損???促???? |
UTF-8 | c383c2a4c382c2b8c382c2b9c383c2a7c382c2abc382c2afc383c2a4c382c2bbc382c296c383c2a5c382c28dc382c298 | 丹端ä»Âå |
UHC | c383c2a4c382c2b8c382c2b9c383c2a7c382c2abc382c2afc383c2a4c382c2bbc382c296c383c2a5c382c28dc382c298 | 횄짚횂쨍횂쨔횄짠횂짬횂짱횄짚횂쨩횂혯횄짜횂혥횂혱 |