同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a4c382c2b8c382c2b9c383c2a4c382c2bbc382c296c383c2a8c382c2b3c382c28ac383c2a8c382c2a2c382 | äøùäûÃÂèóÃÂèâà |
SJIS-WIN | c383c2a4c382c2b8c382c2b9c383c2a4c382c2bbc382c296c383c2a8c382c2b3c382c28ac383c2a8c382c2a2c382 | テδ、テつクテつケテδ、テつサテつ姪δィテつウテつ甘δィテつ「テ |
EUC-JP | c383c2a4c382c2b8c382c2b9c383c2a4c382c2bbc382c296c383c2a8c382c2b3c382c28ac383c2a8c382c2a2c382 | ?造?存?孫?造?損???即?続???即?蔵? |
UTF-8 | c383c2a4c382c2b8c382c2b9c383c2a4c382c2bbc382c296c383c2a8c382c2b3c382c28ac383c2a8c382c2a2c382 | 丹ä»Âè³Â袠|
UHC | c383c2a4c382c2b8c382c2b9c383c2a4c382c2bbc382c296c383c2a8c382c2b3c382c28ac383c2a8c382c2a2c382 | 횄짚횂쨍횂쨔횄짚횂쨩횂혯횄짢횂쨀횂혡횄짢횂짖횂 |