同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a4c382c2b8c382c2b9c383c2a4c382c2bbc382c296c383c2a6c382c297c382c28fc383c2a7c382c29fc382c2ad | äøùäûÃÂæÃÂÃÂçÃÂà|
SJIS-WIN | c383c2a4c382c2b8c382c2b9c383c2a4c382c2bbc382c296c383c2a6c382c297c382c28fc383c2a7c382c29fc382c2ad | テδ、テつクテつケテδ、テつサテつ姪δヲテつ療つ湘δァテつ淌つュ |
EUC-JP | c383c2a4c382c2b8c382c2b9c383c2a4c382c2bbc382c296c383c2a6c382c297c382c28fc383c2a7c382c29fc382c2ad | ?造?存?孫?造?損???側?????則???足 |
UTF-8 | c383c2a4c382c2b8c382c2b9c383c2a4c382c2bbc382c296c383c2a6c382c297c382c28fc383c2a7c382c29fc382c2ad | 丹ä»ÂæÂÂç |
UHC | c383c2a4c382c2b8c382c2b9c383c2a4c382c2bbc382c296c383c2a6c382c297c382c28fc383c2a7c382c29fc382c2ad | 횄짚횂쨍횂쨔횄짚횂쨩횂혯횄짝횂혰횂혧횄짠횂혺횂짯 |