同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a4c382c2b8c382c2adc383c2aac382c2bfc382c2b1c383c2abc382c2a0c382c296c383c2abc382c2a0c382c295 | äøÃÂêÿñëàÃÂëàà|
SJIS-WIN | c383c2a4c382c2b8c382c2adc383c2aac382c2bfc382c2b1c383c2abc382c2a0c382c296c383c2abc382c2a0c382c295 | テδ、テつクテつュテδェテつソテつアテδォテつ?テつ姪δォテつ?テつ |
EUC-JP | c383c2a4c382c2b8c382c2adc383c2aac382c2bfc382c2b1c383c2abc382c2a0c382c296c383c2abc382c2a0c382c295 | ?造?存?足?捉?多?賊?束?????束???? |
UTF-8 | c383c2a4c382c2b8c382c2adc383c2aac382c2bfc382c2b1c383c2abc382c2a0c382c296c383c2abc382c2a0c382c295 | ä¸Â꿱ë Âë  |
UHC | c383c2a4c382c2b8c382c2adc383c2aac382c2bfc382c2b1c383c2abc382c2a0c382c296c383c2abc382c2a0c382c295 | 횄짚횂쨍횂짯횄짧횂쩔횂짹횄짬횂혻횂혯횄짬횂혻횂혮 |