同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a4c382c2b8c382c288c383c2afc382c2bdc382c2a6c383c2a5c382c2aec382c2a4c383c2a9c382c28bc382c2 | äøÃÂïýæÃ¥îäéÃÂà|
SJIS-WIN | c383c2a4c382c2b8c382c288c383c2afc382c2bdc382c2a6c383c2a5c382c2aec382c2a4c383c2a9c382c28bc382c2 | テδ、テつクテつ暗δッテつステつヲテδ・テつョテつ、テδゥテつ凝つ |
EUC-JP | c383c2a4c382c2b8c382c288c383c2afc382c2bdc382c2a6c383c2a5c382c2aec382c2a4c383c2a9c382c28bc382c2 | ?造?存???俗?遜?側?促?速?造?息??? |
UTF-8 | c383c2a4c382c2b8c382c288c383c2afc382c2bdc382c2a6c383c2a5c382c2aec382c2a4c383c2a9c382c28bc382c2 | ä¸Âヲ室éÂÂ? |
UHC | c383c2a4c382c2b8c382c288c383c2afc382c2bdc382c2a6c383c2a5c382c2aec382c2a4c383c2a9c382c28bc382c2 | 횄짚횂쨍횂혞횄짱횂쩍횂짝횄짜횂짰횂짚횄짤횂혢횂 |