同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a2c382c296c382c2b2c383c2a2c382c280c382c298c383c2a2c382c296c382c2b2c383c2a2c382c280c382c2984d | âÃÂòâÃÂÃÂâÃÂòâÃÂÃÂM |
SJIS-WIN | c383c2a2c382c296c382c2b2c383c2a2c382c280c382c298c383c2a2c382c296c382c2b2c383c2a2c382c280c382c2984d | テδ「テつ姪つイテδ「テつ?テつ佚δ「テつ姪つイテδ「テつ?テつ弄 |
EUC-JP | c383c2a2c382c296c382c2b2c383c2a2c382c280c382c298c383c2a2c382c296c382c2b2c383c2a2c382c280c382c2984d | ?蔵???族?蔵?????蔵???族?蔵????M |
UTF-8 | c383c2a2c382c296c382c2b2c383c2a2c382c280c382c298c383c2a2c382c296c382c2b2c383c2a2c382c280c382c2984d | â²âÂÂâ²âÂÂM |
UHC | c383c2a2c382c296c382c2b2c383c2a2c382c280c382c298c383c2a2c382c296c382c2b2c383c2a2c382c280c382c2984d | 횄짖횂혯횂짼횄짖횂?횂혱횄짖횂혯횂짼횄짖횂?횂혱M |