同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a2c382c285c382c2b0c383c2a8c382c2bbc382c2b8c383c2a7c382c282c382c285c383c2a6c382c2bcc382c286 | âàðèûøçÃÂàæüà|
SJIS-WIN | c383c2a2c382c285c382c2b0c383c2a8c382c2bbc382c2b8c383c2a7c382c282c382c285c383c2a6c382c2bcc382c286 | テδ「テつ?つーテδィテつサテつクテδァテつづつ?δヲテつシテつ |
EUC-JP | c383c2a2c382c285c382c2b0c383c2a8c382c2bbc382c2b8c383c2a7c382c282c382c285c383c2a6c382c2bcc382c286 | ?蔵???属?即?損?存?則?????側?村?? |
UTF-8 | c383c2a2c382c285c382c2b0c383c2a8c382c2bbc382c2b8c383c2a7c382c282c382c285c383c2a6c382c2bcc382c286 | ⠰軸ç 漠|
UHC | c383c2a2c382c285c382c2b0c383c2a8c382c2bbc382c2b8c383c2a7c382c282c382c285c383c2a6c382c2bcc382c286 | 횄짖횂혚횂째횄짢횂쨩횂쨍횄짠횂혗횂혚횄짝횂쩌횂혛 |