同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a0c382c2a2c383c2a0c382c2bfc383c2a0c382c2adc383c2a0c382c2a2c383c2a0c383c281c383c2a2c383c296 | àâàÿàÃÂàâàÃÂâà|
SJIS-WIN | c383c2a0c382c2a2c383c2a0c382c2bfc383c2a0c382c2adc383c2a0c382c2a2c383c2a0c383c281c383c2a2c383c296 | テδ?テつ「テδ?テつソテδ?テつュテδ?テつ「テδ?テδ?δ「テδ |
EUC-JP | c383c2a0c382c2a2c383c2a0c382c2bfc383c2a0c382c2adc383c2a0c382c2a2c383c2a0c383c281c383c2a2c383c296 | ???蔵???多???足???蔵?????蔵?? |
UTF-8 | c383c2a0c382c2a2c383c2a0c382c2bfc383c2a0c382c2adc383c2a0c382c2a2c383c2a0c383c281c383c2a2c383c296 | à ¢à ¿à Âà ¢à Ãâà |
UHC | c383c2a0c382c2a2c383c2a0c382c2bfc383c2a0c382c2adc383c2a0c382c2a2c383c2a0c383c281c383c2a2c383c296 | 횄혻횂짖횄혻횂쩔횄혻횂짯횄혻횂짖횄혻횄혖횄짖횄혯 |