同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c283c382c2b0c383c282c382c2bbc383c282c382c2a4c383c283c382c2bbc383c282c382c2bdc383c283c382c2a44d | ÃÂðÃÂûÃÂäÃÂûÃÂýÃÂäM |
SJIS-WIN | c383c283c382c2b0c383c282c382c2bbc383c282c382c2a4c383c283c382c2bbc383c282c382c2bdc383c283c382c2a44d | テδεつーテδづつサテδづつ、テδεつサテδづつステδεつ、M |
EUC-JP | c383c283c382c2b0c383c282c382c2bbc383c282c382c2a4c383c283c382c2bbc383c282c382c2bdc383c283c382c2a44d | ???属???損???造???損???遜???造M |
UTF-8 | c383c283c382c2b0c383c282c382c2bbc383c282c382c2a4c383c283c382c2bbc383c282c382c2bdc383c283c382c2a44d | ðûäûýäM |
UHC | c383c283c382c2b0c383c282c382c2bbc383c282c382c2a4c383c283c382c2bbc383c282c382c2bdc383c283c382c2a44d | 횄혘횂째횄혗횂쨩횄혗횂짚횄혘횂쨩횄혗횂쩍횄혘횂짚M |