同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c283c382c2a9c383c282c382c2a7c383c282c382c2adc383c283c382c2acc383c282c382c2a2c383c282c382c2ae4d | ÃÂéÃÂçÃÂÃÂÃÂìÃÂâÃÂîM |
SJIS-WIN | c383c283c382c2a9c383c282c382c2a7c383c282c382c2adc383c283c382c2acc383c282c382c2a2c383c282c382c2ae4d | テδεつゥテδづつァテδづつュテδεつャテδづつ「テδづつョM |
EUC-JP | c383c283c382c2a9c383c282c382c2a7c383c282c382c2adc383c283c382c2acc383c282c382c2a2c383c282c382c2ae4d | ???息???則???足???測???蔵???速M |
UTF-8 | c383c283c382c2a9c383c282c382c2a7c383c282c382c2adc383c283c382c2acc383c282c382c2a2c383c282c382c2ae4d | éçÃÂìâîM |
UHC | c383c283c382c2a9c383c282c382c2a7c383c282c382c2adc383c283c382c2acc383c282c382c2a2c383c282c382c2ae4d | 횄혘횂짤횄혗횂짠횄혗횂짯횄혘횂짭횄혗횂짖횄혗횂짰M |