同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c382c2bec382c2adc382c28ec382c2aec382c2bec382c2adc382c28ec383c293c382c2bec382c2a4c382c28ec382c2b44d | þÃÂÃÂîþÃÂÃÂÃÂþäÃÂôM |
SJIS-WIN | c382c2bec382c2adc382c28ec382c2aec382c2bec382c2adc382c28ec383c293c382c2bec382c2a4c382c28ec382c2b44d | テつセテつュテつ偲つョテつセテつュテつ偲δ禿つセテつ、テつ偲つエM |
EUC-JP | c382c2bec382c2adc382c28ec382c2aec382c2bec382c2adc382c28ec383c293c382c2bec382c2a4c382c28ec382c2b44d | ?他?足???速?他?足?????他?造???卒M |
UTF-8 | c382c2bec382c2adc382c28ec382c2aec382c2bec382c2adc382c28ec383c293c382c2bec382c2a4c382c28ec382c2b44d | ¾Â®¾ÂÂþ¤Â´M |
UHC | c382c2bec382c2adc382c28ec382c2aec382c2bec382c2adc382c28ec383c293c382c2bec382c2a4c382c28ec382c2b44d | 횂쩐횂짯횂혦횂짰횂쩐횂짯횂혦횄혫횂쩐횂짚횂혦횂쨈M |