同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c382c2bcc383c295c382c2bcc382c2b047c382c2bcc383c295c382c2bcc382c2bbc383c2a4c383c2a2c383c2a4c3 | üÃÂüðGüÃÂüûäâäà |
SJIS-WIN | c382c2bcc383c295c382c2bcc382c2b047c382c2bcc383c295c382c2bcc382c2bbc383c2a4c383c2a2c383c2a4c3 | テつシテδ陛つシテつーGテつシテδ陛つシテつサテδ、テδ「テδ、テ |
EUC-JP | c382c2bcc383c295c382c2bcc382c2b047c382c2bcc383c295c382c2bcc382c2bbc383c2a4c383c2a2c383c2a4c3 | ?村???村?属G?村???村?損?造?蔵?造 |
UTF-8 | c382c2bcc383c295c382c2bcc382c2b047c382c2bcc383c295c382c2bcc382c2bbc383c2a4c383c2a2c383c2a4c3 | ¼Ã¼°G¼Ã¼»äâä? |
UHC | c382c2bcc383c295c382c2bcc382c2b047c382c2bcc383c295c382c2bcc382c2bbc383c2a4c383c2a2c383c2a4c3 | 횂쩌횄혮횂쩌횂째G횂쩌횄혮횂쩌횂쨩횄짚횄짖횄짚 |