同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c382c2b0c382c2a4c382c28fc383c2a8c383c2bb5bc382c2b0c382c2a4c382c28fc383c2a8c383c2bbc383c28d4d | ðäÃÂèû[ðäÃÂèûÃÂM |
SJIS-WIN | c382c2b0c382c2a4c382c28fc383c2a8c383c2bb5bc382c2b0c382c2a4c382c28fc383c2a8c383c2bbc383c28d4d | テつーテつ、テつ湘δィテδサ[テつーテつ、テつ湘δィテδサテδ庚 |
EUC-JP | c382c2b0c382c2a4c382c28fc383c2a8c383c2bb5bc382c2b0c382c2a4c382c28fc383c2a8c383c2bbc383c28d4d | ?属?造???即?損[?属?造???即?損??M |
UTF-8 | c382c2b0c382c2a4c382c28fc383c2a8c383c2bb5bc382c2b0c382c2a4c382c28fc383c2a8c383c2bbc383c28d4d | °¤Âèû[°¤ÂèûÃM |
UHC | c382c2b0c382c2a4c382c28fc383c2a8c383c2bb5bc382c2b0c382c2a4c382c28fc383c2a8c383c2bbc383c28d4d | 횂째횂짚횂혧횄짢횄쨩[횂째횂짚횂혧횄짢횄쨩횄혥M |