同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c382c28fc382c2bbc383c2b9c382c28ec382c2a2c382c28fc382c2bbc383c2b9c382c2a4c383c2afc383c293c383c2b1 | ÃÂûùÃÂâÃÂûùäïÃÂñ |
SJIS-WIN | c382c28fc382c2bbc383c2b9c382c28ec382c2a2c382c28fc382c2bbc383c2b9c382c2a4c383c2afc383c293c383c2b1 | テつ湘つサテδケテつ偲つ「テつ湘つサテδケテつ、テδッテδ禿δア |
EUC-JP | c382c28fc382c2bbc383c2b9c382c28ec382c2a2c382c28fc382c2bbc383c2b9c382c2a4c383c2afc383c293c383c2b1 | ???損?孫???蔵???損?孫?造?俗???賊 |
UTF-8 | c382c28fc382c2bbc383c2b9c382c28ec382c2a2c382c28fc382c2bbc383c2b9c382c2a4c383c2afc383c293c383c2b1 | »ù¢»ù¤ïÃñ |
UHC | c382c28fc382c2bbc383c2b9c382c28ec382c2a2c382c28fc382c2bbc383c2b9c382c2a4c383c2afc383c293c383c2b1 | 횂혧횂쨩횄쨔횂혦횂짖횂혧횂쨩횄쨔횂짚횄짱횄혫횄짹 |