同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c382c28fc382c2bbc383c2b4c382c2a4c383c2a6c383c2bbc382c28fc382c2bbc383c2b4c382c2a4c383c2a6c383c2bb4d | ÃÂûôäæûÃÂûôäæûM |
SJIS-WIN | c382c28fc382c2bbc383c2b4c382c2a4c383c2a6c383c2bbc382c28fc382c2bbc383c2b4c382c2a4c383c2a6c383c2bb4d | テつ湘つサテδエテつ、テδヲテδサテつ湘つサテδエテつ、テδヲテδサM |
EUC-JP | c382c28fc382c2bbc383c2b4c382c2a4c383c2a6c383c2bbc382c28fc382c2bbc383c2b4c382c2a4c383c2a6c383c2bb4d | ???損?卒?造?側?損???損?卒?造?側?損M |
UTF-8 | c382c28fc382c2bbc383c2b4c382c2a4c383c2a6c383c2bbc382c28fc382c2bbc383c2b4c382c2a4c383c2a6c383c2bb4d | »ô¤æû»ô¤æûM |
UHC | c382c28fc382c2bbc383c2b4c382c2a4c383c2a6c383c2bbc382c28fc382c2bbc383c2b4c382c2a4c383c2a6c383c2bb4d | 횂혧횂쨩횄쨈횂짚횄짝횄쨩횂혧횂쨩횄쨈횂짚횄짝횄쨩M |