同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c382c28fc382c2bbc383c2b4c382c28ec382c2afc382c28fc382c2bbc383c2b9c382c2b6c383c2bbc382c2aac382c2b1 | ÃÂûôÃÂïÃÂûùöûêñ |
SJIS-WIN | c382c28fc382c2bbc383c2b4c382c28ec382c2afc382c28fc382c2bbc383c2b9c382c2b6c383c2bbc382c2aac382c2b1 | テつ湘つサテδエテつ偲つッテつ湘つサテδケテつカテδサテつェテつア |
EUC-JP | c382c28fc382c2bbc383c2b4c382c28ec382c2afc382c28fc382c2bbc383c2b9c382c2b6c383c2bbc382c2aac382c2b1 | ???損?卒???俗???損?孫?其?損?捉?賊 |
UTF-8 | c382c28fc382c2bbc383c2b4c382c28ec382c2afc382c28fc382c2bbc383c2b9c382c2b6c383c2bbc382c2aac382c2b1 | »ô¯»ù¶ûª± |
UHC | c382c28fc382c2bbc383c2b4c382c28ec382c2afc382c28fc382c2bbc383c2b9c382c2b6c383c2bbc382c2aac382c2b1 | 횂혧횂쨩횄쨈횂혦횂짱횂혧횂쨩횄쨔횂쨋횄쨩횂짧횂짹 |