同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c382c28fc382c2bbc383c2b4c382c28ec382c2a7c382c28fc382c2bbc383c2b9c382c2bec383c2bbc382c2aac382c2a8 | ÃÂûôÃÂçÃÂûùþûêè |
SJIS-WIN | c382c28fc382c2bbc383c2b4c382c28ec382c2a7c382c28fc382c2bbc383c2b9c382c2bec383c2bbc382c2aac382c2a8 | テつ湘つサテδエテつ偲つァテつ湘つサテδケテつセテδサテつェテつィ |
EUC-JP | c382c28fc382c2bbc383c2b4c382c28ec382c2a7c382c28fc382c2bbc383c2b9c382c2bec383c2bbc382c2aac382c2a8 | ???損?卒???則???損?孫?他?損?捉?即 |
UTF-8 | c382c28fc382c2bbc383c2b4c382c28ec382c2a7c382c28fc382c2bbc383c2b9c382c2bec383c2bbc382c2aac382c2a8 | »ô§»ù¾ûª¨ |
UHC | c382c28fc382c2bbc383c2b4c382c28ec382c2a7c382c28fc382c2bbc383c2b9c382c2bec383c2bbc382c2aac382c2a8 | 횂혧횂쨩횄쨈횂혦횂짠횂혧횂쨩횄쨔횂쩐횄쨩횂짧횂짢 |