同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c382c28fc382c2bbc383c2b4c382c28ec382c2a6c382c28fc382c2bbc383c2b9c382c2a4c383c2aec382c28ec382c2a8 | ÃÂûôÃÂæÃÂûùäîÃÂè |
SJIS-WIN | c382c28fc382c2bbc383c2b4c382c28ec382c2a6c382c28fc382c2bbc383c2b9c382c2a4c383c2aec382c28ec382c2a8 | テつ湘つサテδエテつ偲つヲテつ湘つサテδケテつ、テδョテつ偲つィ |
EUC-JP | c382c28fc382c2bbc383c2b4c382c28ec382c2a6c382c28fc382c2bbc383c2b9c382c2a4c383c2aec382c28ec382c2a8 | ???損?卒???側???損?孫?造?速???即 |
UTF-8 | c382c28fc382c2bbc383c2b4c382c28ec382c2a6c382c28fc382c2bbc383c2b9c382c2a4c383c2aec382c28ec382c2a8 | »ô¦»ù¤î¨ |
UHC | c382c28fc382c2bbc383c2b4c382c28ec382c2a6c382c28fc382c2bbc383c2b9c382c2a4c383c2aec382c28ec382c2a8 | 횂혧횂쨩횄쨈횂혦횂짝횂혧횂쨩횄쨔횂짚횄짰횂혦횂짢 |