同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c382c28fc382c2bbc382c2b3c382c2bcc382c2bb5c40c382c28fc382c2bbc382c2b3c382c2bcc382c2bb5c534d | ÃÂûóüû\@ÃÂûóüû\SM |
SJIS-WIN | c382c28fc382c2bbc382c2b3c382c2bcc382c2bb5c40c382c28fc382c2bbc382c2b3c382c2bcc382c2bb5c534d | テつ湘つサテつウテつシテつサ\@テつ湘つサテつウテつシテつサ\SM |
EUC-JP | c382c28fc382c2bbc382c2b3c382c2bcc382c2bb5c40c382c28fc382c2bbc382c2b3c382c2bcc382c2bb5c534d | ???損?続?村?損\@???損?続?村?損\SM |
UTF-8 | c382c28fc382c2bbc382c2b3c382c2bcc382c2bb5c40c382c28fc382c2bbc382c2b3c382c2bcc382c2bb5c534d | »³¼»\@»³¼»\SM |
UHC | c382c28fc382c2bbc382c2b3c382c2bcc382c2bb5c40c382c28fc382c2bbc382c2b3c382c2bcc382c2bb5c534d | 횂혧횂쨩횂쨀횂쩌횂쨩\@횂혧횂쨩횂쨀횂쩌횂쨩\SM |