同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c382c28fc382c2abc382c2b1c383c2bdc382c2a1c383c2abc382c28fc382c2a9c383c280c383c2bdc382c2a1c382c2ad | ÃÂëñýáëÃÂéÃÂýáà|
SJIS-WIN | c382c28fc382c2abc382c2b1c383c2bdc382c2a1c383c2abc382c28fc382c2a9c383c280c383c2bdc382c2a1c382c2ad | テつ湘つォテつアテδステつ。テδォテつ湘つゥテδ?テδステつ。テつュ |
EUC-JP | c382c28fc382c2abc382c2b1c383c2bdc382c2a1c383c2abc382c28fc382c2a9c383c280c383c2bdc382c2a1c382c2ad | ???束?賊?遜?臓?束???息???遜?臓?足 |
UTF-8 | c382c28fc382c2abc382c2b1c383c2bdc382c2a1c383c2abc382c28fc382c2a9c383c280c383c2bdc382c2a1c382c2ad | «±ý¡ë©Ãý¡ |
UHC | c382c28fc382c2abc382c2b1c383c2bdc382c2a1c383c2abc382c28fc382c2a9c383c280c383c2bdc382c2a1c382c2ad | 횂혧횂짬횂짹횄쩍횂징횄짬횂혧횂짤횄?횄쩍횂징횂짯 |