同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c382c28fc382c2abc382c2b1c382c28fc382c2abc382c2a9c382c28fc382c2a2c383c2b0c382c28fc382c2a9c383c281 | ÃÂëñÃÂëéÃÂâðÃÂéà|
SJIS-WIN | c382c28fc382c2abc382c2b1c382c28fc382c2abc382c2a9c382c28fc382c2a2c383c2b0c382c28fc382c2a9c383c281 | テつ湘つォテつアテつ湘つォテつゥテつ湘つ「テδーテつ湘つゥテδ |
EUC-JP | c382c28fc382c2abc382c2b1c382c28fc382c2abc382c2a9c382c28fc382c2a2c383c2b0c382c28fc382c2a9c383c281 | ???束?賊???束?息???蔵?属???息?? |
UTF-8 | c382c28fc382c2abc382c2b1c382c28fc382c2abc382c2a9c382c28fc382c2a2c383c2b0c382c28fc382c2a9c383c281 | «±Â«©Â¢ð©à |
UHC | c382c28fc382c2abc382c2b1c382c28fc382c2abc382c2a9c382c28fc382c2a2c383c2b0c382c28fc382c2a9c383c281 | 횂혧횂짬횂짹횂혧횂짬횂짤횂혧횂짖횄째횂혧횂짤횄혖 |