同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c382c28fc382c2a9c383c283c382c28fc382c2abc382c2a9c382c28fc382c2a2c382c2b1c382c28fc382c2a9c383c283 | ÃÂéÃÂÃÂëéÃÂâñÃÂéà|
SJIS-WIN | c382c28fc382c2a9c383c283c382c28fc382c2abc382c2a9c382c28fc382c2a2c382c2b1c382c28fc382c2a9c383c283 | テつ湘つゥテδεつ湘つォテつゥテつ湘つ「テつアテつ湘つゥテδ |
EUC-JP | c382c28fc382c2a9c383c283c382c28fc382c2abc382c2a9c382c28fc382c2a2c382c2b1c382c28fc382c2a9c383c283 | ???息?????束?息???蔵?賊???息?? |
UTF-8 | c382c28fc382c2a9c383c283c382c28fc382c2abc382c2a9c382c28fc382c2a2c382c2b1c382c28fc382c2a9c383c283 | ©Ã«©Â¢±Â©à |
UHC | c382c28fc382c2a9c383c283c382c28fc382c2abc382c2a9c382c28fc382c2a2c382c2b1c382c28fc382c2a9c383c283 | 횂혧횂짤횄혘횂혧횂짬횂짤횂혧횂짖횂짹횂혧횂짤횄혘 |