同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c382c28fc382c2a9c383c283c382c28fc382c2a2c383c2aec382c28fc382c2a2c382c2b1c382c28fc382c2abc382c2b1 | ÃÂéÃÂÃÂâîÃÂâñÃÂëñ |
SJIS-WIN | c382c28fc382c2a9c383c283c382c28fc382c2a2c383c2aec382c28fc382c2a2c382c2b1c382c28fc382c2abc382c2b1 | テつ湘つゥテδεつ湘つ「テδョテつ湘つ「テつアテつ湘つォテつア |
EUC-JP | c382c28fc382c2a9c383c283c382c28fc382c2a2c383c2aec382c28fc382c2a2c382c2b1c382c28fc382c2abc382c2b1 | ???息?????蔵?速???蔵?賊???束?賊 |
UTF-8 | c382c28fc382c2a9c383c283c382c28fc382c2a2c383c2aec382c28fc382c2a2c382c2b1c382c28fc382c2abc382c2b1 | ©Ã¢î¢±Â«± |
UHC | c382c28fc382c2a9c383c283c382c28fc382c2a2c383c2aec382c28fc382c2a2c382c2b1c382c28fc382c2abc382c2b1 | 횂혧횂짤횄혘횂혧횂짖횄짰횂혧횂짖횂짹횂혧횂짬횂짹 |