同じビット列が文字コードによってどんな文字に解釈されるか
| 文字コード | ビット列 | 表示される文字 |
|---|---|---|
| ISO-8859-1 | c298c389c295c2bbc3a0c2afc298c389c295c2bbc3a0c2afc298c389c295c2bbc3a0c2afc298c389c295c2bbc3a0c2af4d | ÂÃÂ»à ¯ÂÃÂ»à ¯ÂÃÂ»à ¯ÂÃÂ»à ¯M |
| SJIS-WIN | c298c389c295c2bbc3a0c2afc298c389c295c2bbc3a0c2afc298c389c295c2bbc3a0c2afc298c389c295c2bbc3a0c2af4d | ツ佚可閉サテ?ツッツ佚可閉サテ?ツッツ佚可閉サテ?ツッツ佚可閉サテ?ツッM |
| EUC-JP | c298c389c295c2bbc3a0c2afc298c389c295c2bbc3a0c2afc298c389c295c2bbc3a0c2afc298c389c295c2bbc3a0c2af4d | ???損?俗???損?俗???損?俗???損?俗M |
| UTF-8 | c298c389c295c2bbc3a0c2afc298c389c295c2bbc3a0c2afc298c389c295c2bbc3a0c2afc298c389c295c2bbc3a0c2af4d | É»à¯É»à¯É»à¯É»à¯M |
| UHC | c298c389c295c2bbc3a0c2afc298c389c295c2bbc3a0c2afc298c389c295c2bbc3a0c2afc298c389c295c2bbc3a0c2af4d | 혱횋혮쨩횪짱혱횋혮쨩횪짱혱횋혮쨩횪짱혱횋혮쨩횪짱M |