同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c2924ec291c2bbc291c2bbc2924ec291c2bbc291c2bb40c2924ec291c2bbc291c2bbc2924ec291c2bbc291c2bb534d | ÂN»»ÂN»»@ÂN»»ÂN»»SM |
SJIS-WIN | c2924ec291c2bbc291c2bbc2924ec291c2bbc291c2bb40c2924ec291c2bbc291c2bbc2924ec291c2bbc291c2bb534d | ツ誰ツ堕サツ堕サツ誰ツ堕サツ堕サ@ツ誰ツ堕サツ堕サツ誰ツ堕サツ堕サSM |
EUC-JP | c2924ec291c2bbc291c2bbc2924ec291c2bbc291c2bb40c2924ec291c2bbc291c2bbc2924ec291c2bbc291c2bb534d | ?N?損?損?N?損?損@?N?損?損?N?損?損SM |
UTF-8 | c2924ec291c2bbc291c2bbc2924ec291c2bbc291c2bb40c2924ec291c2bbc291c2bbc2924ec291c2bbc291c2bb534d | N»»N»»@N»»N»»SM |
UHC | c2924ec291c2bbc291c2bbc2924ec291c2bbc291c2bb40c2924ec291c2bbc291c2bbc2924ec291c2bbc291c2bb534d | 혪N혩쨩혩쨩혪N혩쨩혩쨩@혪N혩쨩혩쨩혪N혩쨩혩쨩SM |