同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c2924ec291c2bbc291c2bac2924ec291c2bbc291c2bcc29247c29259c291c2a8c2924ec291c2bbc291c2bac29245c29252 | ÂNȼÂN»¼ÂGÂY¨ÂNȼÂEÂR |
SJIS-WIN | c2924ec291c2bbc291c2bac2924ec291c2bbc291c2bcc29247c29259c291c2a8c2924ec291c2bbc291c2bac29245c29252 | ツ誰ツ堕サツ堕コツ誰ツ堕サツ堕シツ竪ツ炭ツ堕ィツ誰ツ堕サツ堕コツ脱ツ坦 |
EUC-JP | c2924ec291c2bbc291c2bac2924ec291c2bbc291c2bcc29247c29259c291c2a8c2924ec291c2bbc291c2bac29245c29252 | ?N?損?尊?N?損?村?G?Y?即?N?損?尊?E?R |
UTF-8 | c2924ec291c2bbc291c2bac2924ec291c2bbc291c2bcc29247c29259c291c2a8c2924ec291c2bbc291c2bac29245c29252 | N»ºN»¼GY¨N»ºER |
UHC | c2924ec291c2bbc291c2bac2924ec291c2bbc291c2bcc29247c29259c291c2a8c2924ec291c2bbc291c2bac29245c29252 | 혪N혩쨩혩쨘혪N혩쨩혩쩌혪G혪Y혩짢혪N혩쨩혩쨘혪E혪R |