同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c2924ec291c2bbc291c2a6c2924ec291c2bbc291c2a1c2924ec291c2bbc291c2a6c2924ec291c2bbc291c2a14d | ÂN»¦ÂN»¡ÂN»¦ÂN»¡M |
SJIS-WIN | c2924ec291c2bbc291c2a6c2924ec291c2bbc291c2a1c2924ec291c2bbc291c2a6c2924ec291c2bbc291c2a14d | ツ誰ツ堕サツ堕ヲツ誰ツ堕サツ堕。ツ誰ツ堕サツ堕ヲツ誰ツ堕サツ堕。M |
EUC-JP | c2924ec291c2bbc291c2a6c2924ec291c2bbc291c2a1c2924ec291c2bbc291c2a6c2924ec291c2bbc291c2a14d | ?N?損?側?N?損?臓?N?損?側?N?損?臓M |
UTF-8 | c2924ec291c2bbc291c2a6c2924ec291c2bbc291c2a1c2924ec291c2bbc291c2a6c2924ec291c2bbc291c2a14d | N»¦N»¡N»¦N»¡M |
UHC | c2924ec291c2bbc291c2a6c2924ec291c2bbc291c2a1c2924ec291c2bbc291c2a6c2924ec291c2bbc291c2a14d | 혪N혩쨩혩짝혪N혩쨩혩징혪N혩쨩혩짝혪N혩쨩혩징M |